 
Some reserved words are used by the ActionScript interpreter to denote specific built-in language features such as statements and operators. They are reserved for use by the interpreter, and we must avoid using them as identifiers in our code. Using a reserved word for a purpose other than its reserved internal purpose causes an error in most cases. The reserved words of ActionScript are listed in Table 14-1.
| add* | for | lt* | tellTarget* | 
| function | ne* | this | |
| break | ge* | new | typeof | 
| continue | gt* | var | |
| delete | if | on | void | 
| do | ifFrameLoaded* | onClipEvent | while | 
| else | in | with | |
| eq* | le* | return | 
* Flash 4 reserved words deprecated in Flash 5.
You should also try to avoid using the keywords listed in Table 14-2. They are not part of ActionScript in Flash 5 but may become a part of the language in the future because they are slated for potential use by ECMA-262.
In addition to the formally defined keywords, you should also avoid using the names of built-in properties, methods, and objects as identifiers in your code. Doing so overrides the default behavior of the property, method, or object in question. For example:
Date = new Object( ); // Oops! We just disabled the Date( ) constructor
Now we can no longer create Date objects:
var now = new Date( ); // Sets now to undefined trace(now); // Displays the empty string, not the current time and date
 
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